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AI Insights · Timothy · January 2023

Top 5 Arcade Racing Apps on Android in New Zealand: Q4 2022 Performance

Discover the performance trends of the top 5 arcade racing apps on Android in New Zealand during Q4 2022, including downloads, revenue, and active user statistics.

Top 5 Arcade Racing Apps on Android in New Zealand: Q4 2022 Performance

In the fourth quarter of 2022, the top 5 arcade racing apps on the Android platform in New Zealand demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.

Race Master 3D - Car Racing by SayGames Ltd saw a fluctuating trend in weekly revenue, peaking at around $128 in early October and maintaining an average of $100 towards the end of December. Weekly downloads showed a notable mid-quarter dip, dropping to 516 in mid-November before recovering to 1.3K by the end of December. Weekly active users also exhibited a similar pattern, starting at 7.5K in late September, dipping below 6K in mid-November, and then climbing back up to nearly 7.4K by the end of the year.

Bridge Race from Supersonic Studios LTD experienced a steady increase in weekly revenue, reaching a high of $35 in the week before Christmas. Downloads remained relatively stable, with a significant increase from 903 in early October to 1.4K by the end of December. Active users started at 7.4K in late September, dipped to 4.9K in late November, and then rose to 6.2K by the end of the quarter.

Snow Race! by GOODROID, Inc. did not generate any revenue throughout Q4 2022. However, the app showed a steady pattern in weekly downloads, starting at 1.1K in late September, dropping to 633 in late October, and then increasing again to 1.1K by mid-December. Active user numbers followed a similar trajectory, beginning at 1.8K in late September, decreasing to 1.2K in late October, and peaking at 1.7K in mid-December.

aquapark.io from VOODOO displayed modest revenue patterns with occasional peaks, such as $13 in early November and late December. Downloads decreased from 1.1K in early October to 353 in early December but saw a slight recovery to 831 by the end of December. Active users started at 5.5K in late September, dipped to 3.4K in early December, and then increased to 5.2K by the end of the quarter.

Pocket Champs: 3D Racing Games by Madbox had a significant peak in revenue at $691 in mid-October. Weekly downloads showed fluctuations, starting at 850 in late September, dropping to 398 in early December, and then recovering to 553 by the end of the month. Active users exhibited a declining trend from 2.3K in late September to a low of 1.5K in mid-December, before slightly increasing to 1.7K by the end of the year.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023